Follow Overview
Determines the positional logic for a given PCam
.
The different modes have different functionalities and purposes, so choosing the correct one depends on what each PCam
is meant to do.
Core Modes
Third Person
Applies a SpringArm3D
node to its target and allows for rotating around it.
Properties
Follow Mode
Type: int
Default: 0
Defines the current Follow Mode
of the PCam
based on Constants.FOLLOW_MODE
enum.
Follow Mode | Value |
---|---|
NONE | 0 |
GLUED | 1 |
SIMPLE | 2 |
GROUP | 3 |
PATH | 4 |
FRAMED | 5 |
THIRD PERSON | 6 |
Note: The Setter for Follow Mode
has purposely not been added.
A separate PCam
should be used instead.