Follow Overview
Determines the positional logic for a given PCam.
The different modes have different functionalities and purposes, so choosing the correct one depends on what each PCam is meant to do.
Core Modes
Third Person
Applies a SpringArm3D node to its target and allows for rotating around it.
Properties
Follow Mode
Type: int
Default: 0
Defines the current Follow Mode of the PCam based on Constants.FOLLOW_MODE enum.
| Follow Mode | Value |
|---|---|
| NONE | 0 |
| GLUED | 1 |
| SIMPLE | 2 |
| GROUP | 3 |
| PATH | 4 |
| FRAMED | 5 |
| THIRD PERSON | 6 |
Note: The Setter for Follow Mode has purposely not been added.
A separate PCam should be used instead.