Mimic Look At (3D)
The simplest of the available options. Effectively copies the rotational value of the targeted Node3D
.
Properties
Look At Target
Type: Node3D
Default: null
Determines which Node3D
should be looked at. The PCam3D
will update its rotational value as the target changes its position.
Note: During runtime, properties should be modified and read via their setters & getters respectively.