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Viewfinder

Note: This is currently only functional in 3D scenes with PCam3D nodes.

Preview what the Camera sees when attached to a PCam.

It's accessible from the bottom panel in the editor labelled Phantom Camera.

The viewfinder rendering of the scene will only work when the combination of a Camera, PCamHost and PCam are present and set up correctly.

Video Example

Dead Zones

When Follow Mode is set to Framed, dead zones will also be visible in the viewfinder and, if enabled, when playing the game from the editor.

Note: Dead Zones will never be visible in build exports.

About 2D Support

Most of the setup is there, however, getting the 2D view to render in the viewfinder doesn't quite work yet.

GitHub issue can be found in #105