Skip to content

Viewfinder ​

Note: This is currently only functional in 3D scenes with PCam3D nodes.

Preview what the Camera sees when attached to a PCam.

It's accessible from the bottom panel in the editor labelled Phantom Camera.

The viewfinder rendering of the scene will only work when the combination of a Camera, PCamHost and PCam are present and set up correctly.

Video Example ​

Dead Zones ​

When Follow Mode is set to Framed, dead zones will also be visible in the viewfinder and, if enabled, when playing the game from the editor.

Note: Dead Zones will never be visible in build exports.

About 2D Support ​

Most of the setup is there, however, getting the 2D view to render in the viewfinder doesn't quite work yet.

GitHub issue can be found in #105